I am a game designer currently seeking new employment. I was previously a Software Developer at Fair Worlds in Austin, TX where I programmed AR, VR, XR, and interactive projection projects from ideation to shipping. I also presented some of these projects at convention booths and grew quickly—transitioning from a Jr. Unity Developer to a team-leading Software Developer in 3 years. Before that, I was a Research & Development Intern with the Advanced Technology Interactives group of Universal Creative in Orlando, Florida. While with Universal, I tested and iterated innovative gameplay interactions in both VR and mobile AR for guests at the soon to be opened Epic Universe Theme Park. I now have the opportunity to bring my passion and enthusiasm for memorable, impactful interactions to the ever-evolving industry. I studied Game Design at the Entertainment Technology Center and Architecture at the University of Colorado.
I’m a PlayStation fan through and through. I love earning platinum trophies for games I cherish.