Contributions:
Network Level, All Audio Implementation
Post-Launch Contributions:
Dozens of Language/Audio Localizations in Sequencer
Dell Technologies World 2023 VR Challenge
Scripted, designed, implemented, and shipped shooting mechanics and managed build pipeline on VR Challenge for Dell Technologies World 2023 with Unreal Engine 5 and Blueprints while collaborating and merging changes with external MetaHuman animation studio Agile Lens.
Rather than try to time each hacker’s movement in the Sequencer with the player’s moving cart, I instead opted for a design that triggered the animation and movement at runtime as the player entered a Hacker’s collider.