I Got Your Back
Overview: I Got Your Back was made for HTC Vive, allowing guests to fulfill their lifelong dream of throwing popcorn at annoying people in movie theaters.
Roles: Game Designer / Artist / Co-Producer
Personal Contributions: As a Game Designer, I helped in designing the world and gameplay mechanics and in iterating and playtesting the world. As an artist, I modeled and textured world-building assets in Maya. As a co-producer, I was responsible for running meetings and assisting in team scheduling.
Tasks:
Designed theater layout to allow for successful visual cues
Designed popcorn bucket as an infinite generator to always supply guests with “ammo”
Designed story and cut scene elements of world